Those are the NetIDs that your server must implement. Basically, 0 is ought to be a message that the server must interpret While 1 is the broadcast one. The IDs are mostly relevant to WebSockets
See Implementation
Those are the NetIDs that your server must implement. Basically, 0 is ought to be a message that the server must interpret While 1 is the broadcast one. The IDs are mostly relevant to WebSockets